Informatics Grade 5. Computer graphics. Collection 1
Informatics Grade 5. Computer graphics. Collection 1 - Ukrainian is backordered and will ship as soon as it is back in stock.
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What is Unibot?
Unibot is a platform for educational systems that combines an administration panel and a chatbot. It allows you to easily upload data, customize chatbots without programming, and manage courses. It supports multilingual bots, content management, and optimized resource utilization for efficiency. The platform makes educators' work easier by automating repetitive tasks. Different pricing plans are available, from basic to premium, which differ in the number of supported bots, languages, messages, and other features.
More information
This interactive course is designed to introduce students to the fundamental concepts of computer graphics, empowering them to explore, create, and manipulate graphical images using digital tools. The course covers a wide range of topics, from basic definitions of computer graphics to practical skills in creating and editing images with graphic software. With interactive tests and hands-on exercises, students will deepen their understanding and gain the confidence to work with digital visual content effectively and creatively.
Key Features of the Course:
• Interactive Tests and Exercises: Students will solidify their understanding through dynamic, engaging tests that provide immediate feedback on their progress.
• Practical Skills Development: The course includes exercises for working with graphic editors, file formats, and the creation of digital projects.
• Real-Life Applications: Students will learn how to combine images and text, and apply their knowledge to create projects in digital environments like Scratch.
Course Modules
Module 1: Computer Graphics
- Lesson 28: Поняття комп’ютерної графіки (Concept of Computer Graphics)
- Lesson 29: Прикладні програми для перегляду, опрацювання та створення графічних зображень (Software for Viewing, Editing, and Creating Images)
- Lesson 30: Робота з файлами в середовищі графічного редактора. Формати файлів (Working with Files in Graphic Editor Environment. File Formats)
- Lesson 31: Інструменти графічного редактора для побудови об’єктів зображення (Graphic Editor Tools for Building Image Objects)
- Lesson 32: Операції над об’єктами зображень (Operations on Image Objects)
- Lesson 33: Поєднання тексту та графічних зображень. Створюємо навчальний проєкт (Combining Text and Graphics. Creating an Educational Project)
- Lesson 34: Створення проєктів у середовищі Скретч (Creating Projects in Scratch Environment)
Learning Outcomes
By the end of this course, students will be able to:
• Understand the core concepts of computer graphics and its role in modern digital environments.
• Identify and use graphic software tools for editing, creating, and managing digital images.
• Work with files in graphic editors, including understanding different file formats and how to manipulate them.
• Use various tools to create and modify graphical objects and combine text and images for creative projects.
• Apply graphic editing skills to produce visual content for educational, personal, or professional use.
• Develop and present projects using Scratch, integrating graphic elements to enhance interactive learning experiences.
This course will equip students with essential skills in computer graphics, preparing them to confidently create, edit, and present graphical content. Through engaging activities and interactive tests, students will develop both their technical skills and creative abilities, laying the foundation for further exploration in digital arts and design.
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